Named after the three Greek goddesses (Atropos, Clotho, and Lachesis) known as “The Fates” or “The Three Fates”, that weave the threads of life, Moirai is a no-code platform to create or modify serious games that are virtual simulations focusing on decisions and communication skills development. Through Moirai, content creators (e.g., educators) can develop a serious game that follows one of the following structures: linear, branched, or pseudo-branched. Moirai is comprised of the following two components: (i) editor; (ii) player.

Moirai Editor

The Moirai Editor allows content creators (e.g., healthcare educators) to create scenarios (and modify them later, if necessary) as needed simply and intuitively, even if the user has a limited (if any) game development/computer science background, through a no-code block-based user interface.

Moirai Editor

Moirai Player

The Moirai Player was developed using Unity, a cross-platform game engine widely adopted by various industries, such as film, architecture, automotive, and engineering. Using Unity ensured the availability of assets that allowed a faster iteration pace for prototypes’ development while also allowing for games to be developed for WebGL, thus ensuring anyone can access and use the Moirai player via a regular web browser without needing to download and install it on their device.

To ensure compatibility of the Moirai player with existing LMS, we have adopted the SCORM standard. SCORM is the de facto industry standard for eLearning interoperability, and it determines how online learning content (such as the Moirai player) and the LMS communicate with each other. Therefore, the Moirai player can be imported into various LMSs such as Moodle, Canvas, Absorb, or the GEN.

Moirai Player

More Details

Detailed information about the Moirai is available in the following journal: